RocketJump Shorts
Heroes of the Storm – Firebat Reveal + Vancouver!
Earlier this month, Blizzard asked us to make a little trailer for the reveal of Firebat "Blaze" in Heroes of the Storm, so we drove up to the snow in Vancouver and did it!
Posted February 29, 2012
Watch THE ROCKET JUMP:Â http://www.youtube.com/watch?v=7XzdZ4KcI8Y
Our first tutorial is kind of required viewing so see this first!http://www.youtube.com/watch?v=SsViAvVYoMQ
We reveal a couple of more techniques – basic masking, adding glow to blend flares into the environment better, and basic shells.
MOTION BLUR SHUTTER ANGLE CONVERSION
Frame rate is how many frames per second your camera records. Shutter speed is how long, in seconds, those individual frames are recorded at. So if you shoot 24 frames per second, the maximum your shutter speed could be is 1/24th of a second.
Here’s the shutter speed/degrees conversion for 24 frames/second (or 23.98 frames/second):
1/24 = 360 degrees
1/48 = 180 degrees
1/60 = 144 degrees
1/100 = 86 degrees
1/200 = 43 degrees
1/500 = 17 degrees
Here’s the shutter speed/degrees conversion for 30 frames/second:
1/30 = 360 egrees
1/60 = 180 degrees
1/100 = 108 degrees
1/200 = 54 degrees
1/500 = 22 degrees
Or use this formula:
(Shutter Speed) / (1/frame rate) * 360
So for above, if we’re shooting 1/60th of a second at 24 frames per second, it would be:
(1/60) / (1/24) * 360 = 144 degrees