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	Comments on: The Metal Gear Solid Debate	</title>
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	<link>https://rocketjump.com/listen/metal-gear-solid-debate</link>
	<description>RocketJump is an digital movie studio that specializes in original web video content, TV shows, movies, and games.</description>
	<lastBuildDate>Tue, 29 Sep 2015 09:47:00 +0000</lastBuildDate>
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		<title>
		By: Jordan Simerly		</title>
		<link>https://rocketjump.com/listen/metal-gear-solid-debate#comment-131092</link>

		<dc:creator><![CDATA[Jordan Simerly]]></dc:creator>
		<pubDate>Tue, 29 Sep 2015 09:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rocketjump.com/?post_type=podcast&#038;p=10454#comment-131092</guid>

					<description><![CDATA[Wow, I was really excited to listen to this podcast, huge fan of Metal Gear, was excited to hear Freddie and Anthony geek out on it. Instead I got... 40 minutes of Matt almost constantly interjecting about how/why he doesn&#039;t like Metal Gear and comparing it to... Mario. Not that they&#039;re not valid opinions, but I was really hoping the cast would be debating Metal Gear content and not the franchise itself. It&#039;s really weird for half the length of a Metal Gear discussion to be spoken over by a non-fan. :(]]></description>
			<content:encoded><![CDATA[<p>Wow, I was really excited to listen to this podcast, huge fan of Metal Gear, was excited to hear Freddie and Anthony geek out on it. Instead I got&#8230; 40 minutes of Matt almost constantly interjecting about how/why he doesn&#8217;t like Metal Gear and comparing it to&#8230; Mario. Not that they&#8217;re not valid opinions, but I was really hoping the cast would be debating Metal Gear content and not the franchise itself. It&#8217;s really weird for half the length of a Metal Gear discussion to be spoken over by a non-fan. 🙁</p>
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		<item>
		<title>
		By: Daniel Zimmer		</title>
		<link>https://rocketjump.com/listen/metal-gear-solid-debate#comment-131091</link>

		<dc:creator><![CDATA[Daniel Zimmer]]></dc:creator>
		<pubDate>Tue, 29 Sep 2015 08:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rocketjump.com/?post_type=podcast&#038;p=10454#comment-131091</guid>

					<description><![CDATA[What was the name of the terrifying magnet Logan talked about in one of the earlier episodes? ]]></description>
			<content:encoded><![CDATA[<p>What was the name of the terrifying magnet Logan talked about in one of the earlier episodes? </p>
]]></content:encoded>
		
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		<title>
		By: me262		</title>
		<link>https://rocketjump.com/listen/metal-gear-solid-debate#comment-131069</link>

		<dc:creator><![CDATA[me262]]></dc:creator>
		<pubDate>Thu, 17 Sep 2015 19:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rocketjump.com/?post_type=podcast&#038;p=10454#comment-131069</guid>

					<description><![CDATA[How in the world could you like Winback? That was a game that looked interesting on the surface, but after playing it, it was very unbelievable, acting was not good, and the enemy placement was unreal. you clear a small wooden shack, and the next scene after you walk out and face the shack, enemies come out of the shack (that you just cleared) and you have to shoot them!]]></description>
			<content:encoded><![CDATA[<p>How in the world could you like Winback? That was a game that looked interesting on the surface, but after playing it, it was very unbelievable, acting was not good, and the enemy placement was unreal. you clear a small wooden shack, and the next scene after you walk out and face the shack, enemies come out of the shack (that you just cleared) and you have to shoot them!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Ryan Justin Bannag		</title>
		<link>https://rocketjump.com/listen/metal-gear-solid-debate#comment-131056</link>

		<dc:creator><![CDATA[Ryan Justin Bannag]]></dc:creator>
		<pubDate>Mon, 14 Sep 2015 01:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rocketjump.com/?post_type=podcast&#038;p=10454#comment-131056</guid>

					<description><![CDATA[Been listening to the podcast for two weeks now, starting from the very first one, and have finally caught up. I&#039;ve been a big fan for a long time. Can&#039;t wait to see what you guys have planned for the RocketJump The Show. 
The last boss battle in MGS4 is probably one of my favorite Boss Battles of all time. The nostalgia, the music, the multiple phases, the cinematics inbetween, everything coming together for this grand moment. Awesome. Favorite part is when they fight for their injectors and instead of doing themselves, they inject each other. That whole acknowledging-your-enemy thing always gets me pumped. You can only get that kind of moment with characters that have such a history with each other.
Love the whole idea of the film school, really learning a lot. It&#039;s changing some of the perspectives I&#039;ve held onto coming out of film school and what the future of the medium will look like. 
Keep up the great work.]]></description>
			<content:encoded><![CDATA[<p>Been listening to the podcast for two weeks now, starting from the very first one, and have finally caught up. I&#8217;ve been a big fan for a long time. Can&#8217;t wait to see what you guys have planned for the RocketJump The Show.<br />
The last boss battle in MGS4 is probably one of my favorite Boss Battles of all time. The nostalgia, the music, the multiple phases, the cinematics inbetween, everything coming together for this grand moment. Awesome. Favorite part is when they fight for their injectors and instead of doing themselves, they inject each other. That whole acknowledging-your-enemy thing always gets me pumped. You can only get that kind of moment with characters that have such a history with each other.<br />
Love the whole idea of the film school, really learning a lot. It&#8217;s changing some of the perspectives I&#8217;ve held onto coming out of film school and what the future of the medium will look like.<br />
Keep up the great work.</p>
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